Description
Zendala hunts in silence. Shadows coil around
her form like living armor, masking her steps and guiding her strikes.
She stalks the battlefield with predatory patience, marking her passing
with the Shadow Orbs that enable her god Krognar to exert more and more
influence on the plane of Mideon. When she sees weakness she closes
rapidly with her opponents, striking from the dark with murderous
intent. Each kill only makes her more deadly, the souls she reaps are an
offering to Krognar, and his favour sharpens her instincts and hones
her blade.
Her Shadow Hounds are extensions of her will, prowling the edges of
combat or leaping beside her in coordinated ambushes. When unleashed,
they tear through the enemy with supernatural savagery, their ferocity
amplified by Zendala’s growing mastery of the darkness.
At her full potential, Zendala becomes a phantom of death. Everywhere
and nowhere, striking from darkness, then melting away before her foes
can respond. For those who defy Krognar, she is not merely a hunter; she
is the night’s cold hunger made flesh.





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